Robertson is an Australian animator who is renowned for his pixel art animations.
Robertson has been working in the games industry since 2002, and has recently produced animations for Adult Swim, and Disney’s Gravity Falls.
He was the lead animator for the video game “Scott Pilgrim vs the World: The Video Game”, and more recently “Mercenary Kings” for Tribute Games
Cornish is a storyboard artist with a wealth of cinematic releases to his name. He has over 18 years experience in the film industry, working with many acclaimed directors to bring to life some of the most popular films ever released.
He has produced storyboards for films such as, Batman Begins, The Dark Knight, Harry Potter and the Order of the Pheonix, Harry Potter and the Half-Blood Prince, Harry Potter and the Deathly Hallows.
Gesture drawing should be a constant source of study for animators, as having strong poses that describe the personality of the character or the action itself is the key to a great performance.
When studying a life subject you can range the amount of time that you spend on each drawing, however you want to be able to describe a pose quickly allowing the motion to flow from your pencil.
Having good gesture drawing skills is also essential for 3d animators, as when it is all completely rendered and shown on the cinema screen you still are left with a 2D image (unless you are watching in 3d).
The principles still apply, and strong poses bring your characters to life.
Carefully observe the pose, but then think of what the motion of the action is and the emotion of the character. Then think how can the limitations of life be enhanced in my pose to better reflect and describe what I want to show the audience.
Feel, as well as see the gesture.
Ryan Woodward, who we have featured previously on this blog, has a book dedicated to gesture and figure drawing which you can find here.
You can also check out our previous blog post on his animation “Thought of You” here
Another book to consider reading is “The Art & Feel of Making it Real: Gesture Drawing for the Animation and Entertainment Industry” by Mark McDonnel, which you can buy here
Here is the Visual Effects breakdown by El Ranchito of their work on Game of Thrones Season 6.
El Ranchito is an award-winning Spanish visual effects and post-production company working mainly in the film and advertising industry, earning a Visual Effects Society (VES) award and 7 Goya Awards for their work.
A lovely award-winning short film by Michael Bidinger and Michelle Kwon at Ringling College of Art and Design.
Some of the pre-production art can also be found here
A facial sculpt produced Mathieu Aerni for an animation test at Blur Studios, whose work we have featured previously on this blog, that post can be found here
Aerni worked with Kevin Margo and the animation and rigging teams at Blur Studios to complete the test.
This video details Microsoft’s process for capturing free-viewpoint video for holographic devices like HoloLens