Animator Profile: Paul Robertson

Robertson is an Australian animator who is renowned for his pixel art animations.

Robertson has been working in the games industry since 2002, and has recently produced animations for Adult Swim, and Disney’s Gravity Falls.

He was the lead animator for the video game “Scott Pilgrim vs the World: The Video Game”, and more recently “Mercenary Kings” for Tribute Games

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Animator Profile: Paul Robertson

Artist Profile: Jim Cornish

Cornish is a storyboard artist with a wealth of cinematic releases to his name. He has over 18 years experience in the film industry, working with many acclaimed directors to bring to life some of the most popular films ever released.

He has produced storyboards for films such as, Batman Begins, The Dark Knight, Harry Potter and the Order of the Pheonix, Harry Potter and the Half-Blood Prince, Harry Potter and the Deathly Hallows.

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Artist Profile: Jim Cornish

Sketchbook Ideas: Gesture Drawing

Gesture drawing should be a constant source of study for animators, as having strong poses that describe the personality of the character or the action itself is the key to a great performance.

When studying a life subject you can range the amount of time that you spend on each drawing, however you want to be able to describe a pose quickly allowing the motion to flow from your pencil.

Having good gesture drawing skills is also essential for 3d animators, as when it is all completely rendered and shown on the cinema screen you still are left with a 2D image (unless you are watching in 3d).

The principles still apply, and strong poses bring your characters to life.

Carefully observe the pose, but then think of what the motion of the action is and the emotion of the character. Then think how can the limitations of life be enhanced in my pose to better reflect and describe what I want to show the audience.

Feel, as well as see the gesture.

Ryan Woodward, who we have featured previously on this blog, has a book dedicated to gesture and figure drawing which you can find here.

You can also check out our previous blog post on his animation “Thought of You” here

Another book to consider reading is “The Art & Feel of Making it Real: Gesture Drawing for the Animation and Entertainment Industry” by Mark McDonnel, which you can buy here

Sketchbook Ideas: Gesture Drawing