A masterclass in perspective draftsmanship and traditional animation, from Richard Williams’ film “The Thief and the Cobbler”.
A one minute supercut examining (and celebrating) Pixar’s use of colour.
Corpuz is a concept artist currently working at Moving Reflection Productions he specialises in character design.
Before joining Moving Reflection Productions he freelanced as an illustrator and concept artist and produced work for clients such as Paizo, Pinnacle Entertainment Group & Artistic Justice Games.
Kathryn Beaumont, the actor who voiced both Alice in Disney’s Alice in Wonderland and Wendy in Disney’s Peter Pan, also modeled for the animators. These old photos show how much effort was put into classical animation at the Disney studio, where artists were able to produce as many as 23-24 seconds of animation per week.
Walt Disney chose Beaumont to be the voice of Alice when she was just ten years old. He was so impressed by her looks that he chose her for the model of Alice. After Beaumont finished her studies she went on to become an elementary teacher, a career that lasted thirty years. She was named a “Disney Legend” by the Walt Disney Company in 1998.
Every October, artists all over the world take on the Inktober drawing challenge by doing one ink drawing a day the entire month.
InkTober was initiated in 2009 by illustrator Jake Parker and has grown year after year, into a worldwide endeavor with thousands of artists taking on the challenge every year.
1.Make a drawing in ink (you can do a pencil under-drawing if you want).
2. Post it on your blog (or tumblr, instagram, twitter, facebook, flickr, Pinterest or just pin it on your wall.)
3. Hashtag it with #inktober
Now that we have moved into October a new 11 Second Club competition has begun.
As with each month you are tasked with animating a short piece of provided sound using any medium you wish.
This month’s sound clip is a little different, in that it features no dialogue but is a clip of light saber sounds taken from Star Wars.
You can find the audio clip and more information on this months competition here
Remember you can also use their provided 3D rigs if you want to animate in 3D and skip the modelling and rigging process. Their resources page is here
You can also check out the winner of last months competition here
A history of the animation techniques employed at Naughty Dog, one of the world’s leading video game developers, renowned for the Uncharted series, The Last of Us, and the Crash Bandicoot series.
Josh Scherr has been at Naughty Dog for fifteen years and he explains the evolution of animation at Naughty Dog from Crash Bandicoot to Uncharted 4: A Thief’s End.