Fantastic Beasts & Where To Find Them – VFX Breakdown Reel – by Rodeo FX

Rodeo FX delivered 126 visual effects shots for Fantastic Beasts and Where to Find Them, including many featured creatures and their environments, the magical reconstruction of a destroyed room, and MACUSA – the elaborate headquarters of the wizarding world.

Check out more of their work here

Fantastic Beasts & Where To Find Them – VFX Breakdown Reel – by Rodeo FX

Elder Scrolls Online: Morrowind Trailer – by Blur Studios

With jalapeno poppers and fajita dunkers in hand, America watched Blur’s action packed commercial for Elder Scrolls Online during this year’s Superbowl.

The “Morrowind” expansion is one of ESO’s biggest updates yet, enlarging the world and adding great character classes such as The Warden, which goes into combat supported by an aggressive War Bear.

Elder Scrolls Online: Morrowind Trailer – by Blur Studios

Houdini 16 Launch | Live Stream

I had the great privilege of attending the launch event of Houdini 16 Amarok from SideFX that was being held at the Rich Mix Cinema in London last night.

This version of Houdini is the biggest update yet, which vast areas of the software being updated and in most cases completely overhauled. The future of 3D & VFX is extremely exciting and Houdini is pushing to not only continue as one of the major entities in effects work but pioneer in rigging, modelling, fur and look development as well.

The stream of the entire launch event is now online, jump to 19.10 for the beginning of the event.

If you are interested in finding out more about Houdini, go to their website here or check out their Vimeo channel Go Procedural here

Houdini 16 Launch | Live Stream

Fantastic Beasts and Where To Find Them VFX Breakdown Reel – by Cinestite

Having previously contributed to the Harry Potter films, Fantastic Beasts and Where to Find Them was a great chance for Cinesite to revisit the wizarding world of J.K. Rowling and bring the magic from script to screen.

Fantastic Beasts and Where To Find Them VFX Breakdown Reel – by Cinestite

Rigging TD Reel 2017 – by Martin Gunnarsson

An amazing reel by Martin Gunnarsson featuring some great spots for Honda & Nike. He is currently working at Framestore in London as a Rigging TD.

Check out more of Martin’s work here on his website.

Reel Details:

Eye
Realistic eye rigging done for Audi at Analog.
Responsible for the main rig that needed to be fleshy and handle a lot of deformations by itself when the eye looked around. Manual controllers for details of the eyelids and face were also put in place. A picker was created for easy access.
Link to project

Old Man
Body rig done for an unreleased project . Features for example a solid spine-setup with multiple articulation points, a custom pick-walker built in python to easily go between different controllers using the arrow-keys.
I’ve also done the cloth simulation and animation in this showreel example.

Torso Rig
Torso rig for an art installation. I set up the main muscle-deformations to preserve the volume and create more realistic shapes. Also has some auto-shoulder and adjusting of each muscle-group.
Animation in this showreel done by me as an example.

Cosmos
A toolset/launcher for Maya made in Python and QT Designer with all custom interface. It features around 80 scripts that I’ve done myself to speed up everyday tasks, also makes it possible to search all of maya’s command. An artist can also add there own tool to this interface.
It remembers your favorite tools and the ones you use the most.
You can read more on:
cosmos.toolsfrom.space

Rigging TD Reel 2017 – by Martin Gunnarsson